Hi, my name is Patrick.

I'm a Product Designer focused on crafting delightful digital experiences with intuitive functionality.

background in human computer interaction.


Select projects below. Happy viewing :)

Elements Connect

Omnichannel / PRODUCT DESIGN

A multi-product suite designed to address communication & management challenges faced by contract manufacturers working with staffing agencies.

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Socially distanced pet adoption comes online to matchmake these wonderful pets with happy homes. A mobile app that allows adopters and shelters to create profiles for adoption.

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Fall Safety VR

TRAINING / VR / UX / interaction

OSHA certified VR training for fall and excavation safety, designed as an interactive simulation of jobsite risks and a learning module narrated by Purdue's Professor of Construction Management.

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Be Heart Smart


An educational game designed to teach heart health through making healthy life choices to reduce blood pressure and cholesterol buildup to avoid the dangers of an unhealthy heart.

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Other Works

Human Journey to Mars

VR / ux / product management / released

Designed an immersive HTC Vive game set in a Mars colony circa 2084. This experience guides players through the entire journey, from the SLS launch to the exploration of the 50-person Mars colony. Proudly showcased to space industry luminaries, including Buzz Aldrin and NASA's Head of Space Exploration, William Gerstenmaier, during their visit to the Envision Center.

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Hangar of the Future: AR Landing Gear Training

AR / ux / interaction DESIGN / released

Collaborated with Purdue Aviation Technologies and Professor Tim Ropp to design an interactive application aimed at instructing students in the maintenance of small aircraft landing gear. This program provides a secure and controlled learning environment, deploying as both a web-based and augmented-reality training simulation

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Greenspace: Collisional Cascade

mobile VR / ux / product DESIGN

Developed in collaboration with Annette Brown and Dr. Kathleen Howell, Greenspace is an orbital dynamics visualization. This interactive experience is playable as a Google Cardboard game and was showcased at the Indiana Black Expo in 2016.

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